CHAPTER 3
Shotmaking



Basic Shotmaking
Missing Shots - Why it Happens
Cut Shots
Measuring the Cut Angle
The 90 Degree Test
The Distance Principal on Cut Shots
Cut Shots Angles
Pocketing Down the Rail Cut Shots
Spinning Cut Shots in with English
Frozen to the Rail Cut Shots
Close Together Cut Shots

Side Pocket Shotmaking
Combinations
How to Shoot Combinations
Combos and the Margin for Error
Four Combinations Shots - Degree of Difficulty
Ball in Hand Combinations
Frozen Combinations
How Throw Works
Three Ball Frozen Combinations
Rail First Kick Combos 60
Rail First Two Way Combos

Bank Shots
How to Measure Bank Shots
How Speed Affects Bank Shots
How English Affects Bank Shots
Typical Short Rail Bank Shots
Typical Long Rail Bank Shots
Three Uses of Outside English
Three Uses of Inside English
Crossover Bank Shots
Multi-Rail Bank Shots

Carom Shots
How to Pocket Carom Shots
Dead Carom Shots/Throw Caroms
Dead Carom Shots/Throw Caroms
Easy Carom
Touch Cut vs. Easy Carom
Rail First Frozen Carom

Billiards
The Theory of Making Billiards
How to Alter the Cue Ball's Path
How to Pocket Three Billiards
Cutting in Billiards with Centerball
Cutting in Billiards with Centerball
Dead Billiards and Throw Shots
Rail First Billiards Using Draw and Follow
Draw Back Billiards

Rail First Shotmaking
How to Pocket Rail First Shots
Aiming Rail First Shots
Using your Cue to Measure Rail First Shots
Rail First Thin Cut Shots

Miscellaneous Shotmaking
Cue Ball Frozen to the Rail
Jump Shots
Curve Shot
Push/Throw Shot
Frozen/Frozen Shots
Two Combo Bank Shots
Four Assorted Shots





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